Digital Scholarship & Publishing Services: Projects
Duke University Libraries’ Digital Scholarship & Publishing Services department works closely with faculty, students, and library colleagues on projects that offer new approaches to digitally inflected research, teaching, and publishing. Following are a few of the collaborations we’ve undertaken, to support scholars engaged in creating, using, and disseminating scholarly materials in a range of digital media.
Seed funding from Humanities Writ Large (2014 and 2015) and partnering with Duke University Libraries enabled the creation of Project Vox – an online resource and international initiative to reincorporate the writings of early modern women into the philosophical canon. With supplemental funding from the Office of the Vice-Provost for Research and Versatile Humanists @ Duke, the team is working to increase the frequency of publishing cycles while maintaining content quality; to provide more avenues for involvement in content development by international partners; and to develop a model for incorporating digital publishing into courses for graduate and advanced undergraduate students. Project team members from the Libraries include Liz Milewicz (head of Digital Scholarship & Publishing Services), Will Shaw (Digital Humanities Consultant), and Cheryl Thomas (Librarian for Philosophy).
Erika Weinthal (Nicholas School of the Environment professor) and Liz Milewicz (Duke University Libraries’ department head for Digital Scholarship & Publishing Services) led a two-year Bass Connections in Energy project to digitize, describe, and create educational materials from a decade of environmental assessments conducted by the United Nations Environment Programme (UNEP). Their cross-disciplinary team of undergraduate and graduate students created a descriptive inventory of the films that UNEP can use to better reference and use this assessment footage, as well as short films that promote understanding of the role that energy resource management plays in reducing conflict, protecting the environment, and ensuring human health and safety.
The Fantasy Collecting game brought together Katie Jentleson, a doctoral student in Duke’s art, art history and visual studies department, and Will Shaw, Duke University Libraries’ digital humanities consultant, to create a digital, pedagogical game that helps students discover how market interactions inform the value of artwork.
Professor of German Ann Marie Rasmussen and doctoral students Steffen Kaupp and Christian Straubhaar colloborated on the Rivalrous Masculinities course, which exposes how ideas of masculinity are socially and historically constructed. Undergraduate students in this course, who represented both Duke and partnering German universities, colllected images of masculinity over time and created the Rivalrous Masculinities virtual exhibit using the open source tool Omeka. Support for Omeka was provided by Duke University Libraries’ Will Shaw (digital humanities consultant) and Michael Daul (digital projects department programmer).
Duke Libraries Digital Scholarship & Publishing Services department collaborates with researchers in the humanities and interpretive social sciences, at any level of study, to plan and build digital research projects. We supply consultation on technical matters, project management, and best practices for a wide range of technologically-engaged research. We also encourage learning and experimentation in digital scholarship through exploratory projects, programs of hands-on instruction, graduate student internships, and resources and programming in The Edge / Murthy Digital Studio.